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For this reason, any kind of offensive/defensive land battle should have cavalry units. Melee cavalry make best use of trees and hills for surprise attacks, and their speed and Charge Bonus make them excellent against melee infantry.īut perhaps the best trait of melee cavalry assaults is that they cripple the morale of the target enemy unit, which can allow for openings that can be utilized by your other units. Spartan melee cavalry has good armor and weaponry, and are excellent for ambushing enemies and/or attacking flanks, making them viable burst-damage units that are a must-have in any land battle, be it defensive or offensive. Only the Citizen Cavalry unit is available to the faction, meaning you’ll be restricted to just one type of unit.īut that doesn’t mean that the cavalry unit is incapable of some amazing feats. Sadly, the Spartan army doesn’t have much variety when it comes to cavalry. You can never be too careful, can you? Melee Cavalry And since they are generally more valuable in defensive battles than field artilleries, and also tend to do much more damage, it is highly recommended that an extra unit is positioned near them at all times. This makes fixed artillery units ideal for battles in which you are defending, or when you only need heavy assaulting during the initial stages of battle during an offense.īut like field artilleries, fixed artilleries are very prone to ambush and cannot withstand a melee assault. The only problem with them is that you cannot move these big guys at all, so once they are stationed, they remain there for the rest of the battle. Fixed Artilleryįixed Artillery units are heavier, slower, and much more powerful than Field Artillery units. Remember, field artilleries are expensive units you don’t want them to be destroyed early in battle because of casual positioning and bad decisions. So, the best thing to do is have Field Artilleries stationed in regions that are flank-proof, and should only be moved to positions (and from origins) that have already been secured. The other is that though they are moveable, they have a very slow speed which makes them further vulnerable. One is that they are very weak against ambushes and melee assaults, and are guaranteed to falter in such situations. There are two main problems with field artilleries in general, though. The Spartan army only has a limited set of field artilleries, but they work just as well as any other. This makes them ideal siege weapons for offensive battles. Field Artilleryįield Artillery units are deployed on the land battlefields and have great use because they can be moved around. Plus, Artillery ships are slow to sail, so make sure you consider that in fast-paced battles. Their downside? Well, the cost quite a bit, which is why they shouldn’t be used in every other battle.